Ars Magica 2 Wiki

Create Water is a green spell component under the Utility tree that creates a water source block at the target location. It does not work while in the Nether.


To unlock the Create Water component, the player must first unlock Touch, Dig, Light, and Binding.


This spell creates a water source block at the target location, as if the player had emptied a water bucket there. This spell is quite cheap on mana and far more useful than it may seem at first, which is most likely why it is locked behind a green skill point. For example, most lesser mobs will have trouble moving anywhere if you create a flow of water which pushes them back. Creative mages will find many other uses.

Mages should be aware that this spell does not work in the Nether.

Create Water has 100% Water affinity.

Required Materials

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