Pishnx's Blog of Magic
-Blog to highlight spells I have combined together/found
>Projectile | Light
Creates an inconspicuous purple sparkly light that hangs in the air. This is a bit dim unless cast at at least half moon (press c by default) but you will use it constantly while mining and for lighting up distant ceilings.
>Zone | Duration | Duration | Duration | AoE | Grow plants | Harvest plants
Creates a zone that constantly applies a bonemeal-like effect to the ground and harvests the results. This will produce blue orchids, tamra root, and also desert novas if cast in the desert. Lasts a long time. ( Due to the 3 durations)
>Touch | Dig
Instantly digs the block in front of you. Crescent moon can break any block a stone pick can, and full moon can break any block a diamond pick can.
>Channel | Dig An advanced version of the above, creates a short invisible mining beam that rapidly slices through dirt and stone. Requires less rapid clicking.
>Projectile | AoE | Dig
When cast at crescent moon it will provide a poor man's tinker's construct hammer that digs a 3x3, 5x5 at half moon, and 7x7 at full moon.
>Projectile | Zone | AoE | Fire Damage
Creates a zone of deadly burning fog. Zone spells create a spot where a spell is repeatedly cast. For fun, add Ignition after fire damage.
Silver Skills (The ones you don't use points to unlock.)
Mana Shield Unlock:
> (Self) | Shield | Reflect | Life Tap
Mana Link Unlock:
> (Projectile) | Mana Drain | Entangle
> (Projectile) | Fire Damage | Ignition | Storm | Solar
> (Projectile) | Storm | Frost Damage | Freeze | Damage
> (Projectile) | Magic Damage | Gravity | Astral Distortion
> (Self) | Night Vision | Ender Intervention | Lunar
> (Projectile) | True Sight | Divine Intervention | Light